Attributes

This page is about the main set of stats that you will be rolling with 2d6 +5 for each one.

Strength increase melee bonus damage and determines how much you can carry.

Dexterity Increase ranged bonus damage if you are ranged and your armor class

Wisdom Increase your spell bonus damage if your a spell caster This stat will also determine how many spells you will get durring character creation

Charisma This stat will give you a bonus on random encounters  and will also determine how well people like you

Vitality This stat will impact how much life your character has and will also determine your saving throw bonus

Targeting This stat will help you in hitting your target.

Secondary Attributes

Luck you will have 1 point untill level 25 that is when you will gain your second point and level 50 is when you get your thrid point. The only way you can regain your luck back after you use it is by gaiing your next level. Be very careful on when you use it.

Action points 1D6 +5

Armor Class 10+ armor + half dexterity

Aim    Targeting + weapon skill bonus