Category:Attributes

The attributes are the main set of stats in this role playing game these stats will deterime how good your character is and what he or she can do and how well they can do it. These stats will make can make or break you but keep in mind that you will gain more stats as you level up and as you enchant your items or find new better items

Strength This Attribute willl give you a boost to your melee damage.

Dexterity This Attribute will give you a boost to your Range Damage

Vitaltiy    This is the core attribute to your Hit points aka your life  (gives bonuses to saving throws)

Wisdom This attribute determines number of spells and talents one will recieve durring character creation. also gives bonus to all magical attacks

Dodge    This attribute will give bonus to your armor and being able to avoid direct damage

Charisma This attribute will determine your action points and how well people like you. Will also be your bonus for random encounters.

Luck        This is a attribute that starts out at 1 and then at level 15 goes to 2 at level 25 goes to 3 and maxes out at that point. Luck will allow you to reroll a failed saving throw. You can only do this once per level per point you have saved up.

Armor Class  Armor class is the attribute that tells you if you been hit or not. Every combat will have dice rolls involved in them and if the roll is higher than your armor class you will get hit.

Damage reduction Every creature, race every living thing has Damage Reduction this is damage that you can shrug off. Most races start off with 5 damage reduction