Category:Races

There are many different races and sub races in the world of Yaugmire I will make a special note on any races that have special requirements need to be meet before able to be played. Game operators any of the spcial races you can always over rule about a player being able to start out that race with a good story for why he or she wants to start as that race.

'''necrotic elves are a very morbid type of elf. Good necrotic elves are the morticians and eulogists of all deaths, spread out all over yaugmire, the necrotic elves help all races with deaths. Evil necrotic elves serve the demon Kaytar. A common practice among all necrotic elves is to attach dead limbs to themselves, animating them. Necrotic Rot is a free spell during character creation for this race.'''

'''Hive Elves- hive elves are an alien race, all sharing a telepathic bond to one another and to their matron. They landed on Yaugmire long before the development of the other mortal races. They do not involve themselves in the affairs of mortals. They live in subterranean crystal hives collective thought they are one of the few races that is collective shared learning'''

'''Gnomes- craftsmen and demolitions experts, the gnomes of yaugmire are curious to a fault. Most of their ambitions are to make money to be able to create more. They are erratic and generally too friendly. This race gains +2 to Stam. Gnomes live in tribes close to the mountians if not in the mountian like the Dwarves. Mining and gathering riches but Gnomes don't do the mining for that reason they do it so they can build there inventtions and there clockwork masterpieces alot of gnomes  worship Tempest  and wish they could use his forge to help them build there clockworks. The gnomes in and bye Kizzer pass want nothing to do with any one but them selfs they have be come obsessed with building there clockwork  devices. This is quite comon in the older gnomes that feel they are running out of time.'''

'''Cyborges This race of humanoid machines have no real home they seek to learn why they were created and want to meet there maker and to become one with the maker. Cyborges have a +2 to strength a Free talent of cyber jack +1  and get to pick one nano tech for free. Cyborges are a Dr. Giggles creation and have been built with the drive to meet there maker, to find out there purpouse and why they were created. When a cyborge joins the party it will kick off the Dr. Giggles quest line. This race is a natural with Vyth Tech and nano tech. When they are not on quest they are always trying to find there maker. (special race use with caution)'''

'''Wazohi This race is average height and build.Their hair normally is some shade of purple and red. They keep their hair long and braided and they all tend to weigh close to 180 pounds. They are modeled some what after the Samarai and Ronini. They prefure to use martial weapons such as katanas and wazi blades that fit to there lower back like a glove. They are quite good with the bow if they need a long range shot to keep out of getting traped.This race is extreamly agile Gains one free Martial talents at character write up.+2 Dex'''

'''Nyzik This race is much shorter than the Nazicdor. Only standing at 5ft 6inches to 6ft 3 inches. They are a fit race that love to move in and out. They can blink on command; this is a free ability for them. Most of them are lucky if they get to 150 pounds. This race likes light fast weapons. They have a natural attack from the tentacles that come out of their shoulder blades. These 6 ft long tentacles can grab and hold stuff for them as well as balance and hold them while they dangle from a tree. Most of them tend to look like kids, maybe young teenagers even well into their 150s. Blink can only be done once per turn.

'''Nekos This race is a feline based race with cat-like ears and small thin wiskers, they are highly acrobatic and agile dex is a strong attribute with this race. They tend to be theif like in nature most of them are shady They start out with the following abilities: Jack of all trades a +1 to dexterity and public charisma.

Thri keen- these tall, mantis like bipeds are highly psychic, and martially adept. They are erratic and harsh even towards their allies. They get one basic attack at zero action point cost, and +1 to Charisma.

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